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Original development

Studio-owned games, from first sketch to finished experience.

We create our own concepts: distinctive mechanics, clear math and a look that stands out in a lobby. Redline is the first.

Concept to launch

How an original takes shape.

  • The idea. A single, easy-to-explain mechanic with a moment of tension worth watching.
  • The math. A model with a clear RTP, published odds and volatility options, checked by exact calculation and simulation.
  • The feel. Motion, sound and feedback tuned on phone screens first.
  • The build. A server-authoritative engine with tests, versioned math and a clean integration contract.
  • The launch. Demo, partner walkthroughs and documentation for operators and platforms.
Strengths

Design and engineering in one team.

Game design

Core loops that are quick to learn, with tension in every round and nothing hidden from the player.

Math you can explain

RTP and odds documented and tested, with the same return at every decision point where the design allows.

Mobile-first craft

Layouts, effects and sound designed for one-thumb play, then scaled up to desktop.

Verifiable systems

Commit–reveal fairness where the architecture supports it, with verification tools for players.

Responsible by design

Calm losses, honest near-miss rules and play-time reminders built in from the start.

Studio-owned IP

Our originals are created by Zorian Games and offered to partners under licence.

Partnerships

Have a concept, a platform, or an operator opportunity? Let’s build what comes next.

Tell us what you’re working on and we’ll get back to you.